The 9th Techno Aesthetics Forum: From Artificial Intelligence Art to Artificial Life Art
Title: "Creating Artificial Natures"
April, 30, 2011
Haru Ji, Graham Wakefield
The 5th Seoul DMC Media Forum: Media Arts and Technology Interdisciplinary Series
Title: "Creating an Artificial Nature as an Open World""
April, 21, 2011
KGIT, Seoul, Korea
Haru Ji, Graham Wakefield
School of Digital Media Special Lecture
Title: "Creating an Artificial Nature as a Generative Art"
April 12, 2011
Duksung University, Seoul, Korea
Haru Ji, Graham Wakefield
PROLOGUE/ PROTOTYPE
Projection: "Alien-field"
April 29~May 15, 2011
Gallery Sobab, Gyeonggi-Do, Korea
Haru Ji, Graham Wakefield
Alien-field, a 2008 prototype for AN project is introduced at this media art exhibition whose charter works as a pre-exhibition for the Telematics Media Facade visualization project October 2011.
type:wall
Installation: "Artificial Nature: Time of Doubles"
March 31~May 29, 2011
Seoul Olymplic Musuem of Art (SOMA), Korea
Haru Ji, Graham Wakefield
Invited installation of the third version of Artificial Nature at SOMA Museum of Art as one of five artworks under the theme of 'type:wall' as interactive wall participation among sound, ice, breathing, shadow and interactive walls.
Collider 3: transform
Installation: "Artificial Nature: Fluid Space 2.5"
March 22~April 16, 2011
Emily Davis Gallery, Akron, OH
More Events:
Artist Talk: "Artificial Natures: Creating Nature-Like Aesthetic Experiences through Immersive Artificial Life Worlds"
Max/MSP Jitter Workshop: "Creating Strange Loops"
Computer Science Colloquium: "Creating an Open World as an Infinite Game"
Haru Ji, Graham Wakefield
Collider 3: Transform Artists Haru Ji and Graham Wakefield, Jonathan Harris and Sep Kamvar, Eunsu Kang, Philomène Longpré, Chris Yanc Collider 3: Transform explores the influence of technology and art on the essence of the human condition. The Collider series is co-curated by the director of the Emily Davis Gallery, Rod Bengston, and UA Assistant Professor of Graphic Design Tony Samangy. The series examines the impact, implications and inspiration of the phenomenon generally categorized under the umbrella term “New Media” within design practice and the fine arts.
Hyperbody ProtoSPACE 3.0
Installation: "Artificial Nature: Fluid Space"
Lecture: "Composing Artificial Nature"
May 6~7, 2010
TU Delft, Netheland
Haru Ji, Graham Wakefield
Invited installation of Artificial Nature at Hyperbody ProtoSPACE, TU Delft. Accompanying lecture & workshop delivered by Graham Wakefield.
Beautiful Visualization: Looking at Data through the Eyes of Experts
Publication: Chap.17 "Immersed in Unfolding Complex Systmes"
Apr, 2010
O’REILLY Media
Lance Putnam, Graham Wakefield, Haru Ji, Basak Alper, Dennis Adderton, and Professor JoAnn Kuchera-Morin
With contributions from more than two dozen experts, this book demonstrates why visualizations are beautiful not only for their aesthetic design, but also for elegant layers of detail that efficiently generate insight and new understanding. Think of the familiar map of the New York City subway system, or a diagram of the human brain. These older examples have been surpassed by artists, designers, commentators, scientists, analysts, statisticians, and others who show how visualizations using today's digital capabilities can help us make sense of the world.
Machine Dreams Booklet
Editor, Publishing
Presenter, Writing: "Change & Adaptation in Media Ecology (미디어 환경에서의 변화와 적응)"
Jan, 2010
Koian
Haru Ji, Byeong Sam Jeon
The booklet records 19 artist statements and 12 symposium presentations. 200p. ISBN:978-89-963788-0-8
Section 3, Education in Art and Science: From a biological point of view, research and education are vital components in our adaptation to our ever-changing environment. Generative art is situated on one of the edges of this adaptation - responding to our exponentially changing computational media environment - but its interdisciplinary and complex nature is a challenge for rigid educational models. The biologically inspired theory of Complex Adaptive Systems is suggested instead as a novel design for open-ended education. By Haru Ji
SIGGRAPH Asia 2009, Program Booklet
Art Gallery : "Artificial Nature: Fluid Space"
Dec 17~Dec 19, 2009
Art Gallery, Yokohama, Japan
Haru Ji, Graham Wakefield
Input Output: Digital Art in Transition
The relational potential of digital art is further exemplified in the collaborative environmental projections of 3-D sculptor Haru Ji and composer Graham Wakefield. Together, they have created the immersive installation, Artificial Nature: Fluid Space, populated by vibrant, interactive organisms. Artificial Nature is not a recorded medium like video. Instead, it is a programmed, self-sustaining, digital ecosystem with organisms that consume, grow, metabolize, reproduce and respond to activities within a dark expansive environment. Nor is Artificial Nature entirely self-contained; the organisms are also programmed to respond, as though caught in the currents of wind or water, to the movement of viewers. The reactions and sounds of the brightly colored organisms to these movements instill in the viewers a child-like curiosity, encouraging them to personally interact with the fluid environment. Further- more, Artificial Nature brings to mind Artificial Intelligence (AI) except, rather than simulating intelligence, Ji and Graham create an entirely new realm with its own logic, life forms and relational dynamics. By Matthew Garrison
SIGGRAPH Asia 2009, Art Gallery
Installation: "Artificial Nature: Fluid Space"
Dec 17~Dec 19, 2009
Art Gallery, Yokohama, Japan
Haru Ji, Graham Wakefield
The 2nd ACM SIGGRAPH Conference and Exhibition on Computer Graphics & Interactive Techniques, Yokohama, Japan.
Some of the most impressive breakthroughs in art and technology happen by considering the gaps and opportunities in the existing landscape - by adapting what we know to what might be. Now, as the world evolves with exponential speed, we need artists and scientists to show us the way.
The Art Gallery and Emerging Technologies exhibitions at SIGGRAPH Asia 2009 share the theme of Adaptation. The Art Gallery features a diverse, international body of work, ranging from pieces driven by technology to works that critically comment on our technological society.
Scientific American
"A 360-Degree Virtual Reality Chamber Brings Researchers Face to Face with Their Data"
Sep 15, 2009
By Julian Smith
Scientific American features the AlloSphere. "Scientists can climb inside the University of California, Santa Barbara's three-story-high AlloSphere for a life-size interaction with their research."
Space Exploration Exhibition
Installation: "Artificial Nature: Fluid Space"
Installation: "Eternal Return"
July 25~July 28, 2009
Chunjin Exhibition Center, Chunjin, China
Haru Ji, Graham Wakefield
The Space Exploration Exhibition, organized by Chinese and Korean government agencies for the Chinese public. To be shown in five differnt cities throughout China from 2009-2011.
International Electronic Art Exhibition this Ability
Installation: "Artificial Nature: Fluid Space"
July 10~July 30, 2009
CAFA Art Museum, Beijing, China
Haru Ji, Graham Wakefield
ThisAbility is an international new media art exhibition examining themes of human capability through creative transition of the senses. The exhibition features twenty one interactive electronic artworks mainly including: a digital musical instrument played by facial gestures; a visual block transforming Braille into sound; and a table converting your touch into light.
The 2nd International Conference on Media Art and Information Aesthetics (MAIA)
Paper: "Artificial Nature: Research and Development"
July 10~July 11, 2009
CAFA Art Museum, Beijing, China
Haru Ji, Graham Wakefield
This conference targets on sharing diverse information on media art and interactive technology by gathering media artists and core researchers from all over the world to understand each other's way to build up the strong worldwide research community. This conference expects to have a good sample of the media art and interactive technology exchanging hub.
SUB/SCAPE 2009
Creative Director: Audio & Visual Processes
June 24, 7pm, 2009
Gallery Loop, Seoul, Korea
Hosts: MAT, UCSB USA and MAAT, Soongsil University Korea
SUB/SCAPE is a generative sound performance of audio & visual processes performed by four artists, Yutaka Makino, Lance Putnam, Wesley Smith and Graham Wakefield from the Media Arts and Technology program, UCSB, USA. Additionally Performative, a group of interactive technology installation artists, introduce their show-reel. It is co-hosted by MAAT from Soonsil University, Korea and MAT in UCSB, USA.
Machine Dreams 2009
Curator: International Generative Art Exhibition
June 16~July 02, 2009
Space CAN (Location#1), Media Space @ Soongsil University (Location#2), Seoul, Korea
Opening: June 16, 6pm~9pm @ Space CAN
Machine Dreams is an international exhibition and symposium of advanced generative arts: creating artworks out of computational processes or automated mathematical systems. At the exhibition you may experience generative art manifesting the imaginative intellectual play between art creation and scientific research, and at the symposium
we will take part in discourse upon the notions of the generative expressed through the artworks in the exhibition.
Machine Dreams 2009
Curator & Presentor: International Generative Art Symposium
June 20, 2009, 1pm~5pm
Information Science Building #102, Soongsil University, Seoul, Korea
Reception: June 20, 1pm~1:30pm @ Media Space at Soongsil University
The symposium brings together international artists, researchers and educators to examine the non-traditional characteristics of generative arts and the necessity of interdisciplinary education. Through the presentation and discussion of the expanded inspirations and implications of interdisciplinary computational arts we seek new conceptions of the human and the machinic.
Spring 2009 Symposium, UCSB Department of Art:
Coordinator & Presentor "The Aesthetics of Code"
June 2, 5pm~7pm, 2009
1610 Broida Hall, UCSB, USA
Organizer: George Legrady
MAT Ph.D Students: Reza Ali, Rama Hoetzlein, Lance Putnam, Wesley Smith, Graham Wakefield, Haru Ji gave artists' presentations to the department of Art, UCSB (approximately 200 students in attendance).
A.L.I.C.E. MUSEUM 2009
Installation: "Artificial Nature; Fluid Space"
May 01~June 21, 2009
SOMA, Art Center Nabi, Seoul, Korea
Haru Ji, Graham Wakefield
A.L.I.C.E. MUSEUM 2009 consists of creative perception, learning, and action for Artistic, Lively, Intelligent, Creative, and Eco-friendly Kids.
Creative perception – life science & mediated nature
Creative learning – interactive storytelling & synesthetic creation
Creative action – ecology & cosmic vision
Applications of Evolutionary Computing
Publication: "Artificial Nature: Immersive World Making"
Apr, 2009
Springer
Graham Wakefield, Haru (Hyunkyung) Ji
This book constitutes the refereed joint proceedings of eleven European workshops on the Theory and Applications of Evolutionary Computation, EvoWorkshops 2009, held in Tübingen, Germany, in April 2009 within the scope of the EvoStar 2009 event.
The 68 revised full papers and 23 revised short papers presented were carefully reviewed and selected from a total of 143 submissions. With respect to the eleven workshops covered, the papers are organized in topical sections on telecommunication networks and other parallel and distributed systems, environmental issues, finance and economics, games, design automation, image analysis and signal processing, interactive evolution and humanized computational intelligence, music, sound, art and design, continuous parameter optimisation, stochastic and dynamic environments, as well as transportation and logistics.
EvoStar 2009
Paper: "Artificial Nature; Immersive World Making"
April 15~17, 2009
Tübingen, Germany
Graham Wakefield, Haru Ji
EvoMUSART 2009 is the seventh workshop of the EvoNet working group on Evolutionary Music and Art. Following the success of previous events and the growth of interest in the field, the main goal of EvoMUSART 2009 is to bring together researchers who are using
biologically inspired techniques for artistic tasks, providing the opportunity to promote, present and discuss ongoing work in this area.
TED Talks
Demo: Stunning data visualization in the AlloSphere
Artificial Nature featured,
3D modeling and animation of the AlloSphere by Haru Ji
Febrary, 2009
JoAnn Kuchera-Morin, Lance Putnam, Graham Wakefield, Haru Ji, Basak Alper, Dennis Adderton
JoAnn Kuchera-Morin introduces the AlloSphere, an entirely new way to see and interpret scientific data, in full color and surround sound inside a massive metal sphere. Dive into the brain, feel electron spin, hear the music of the elements. The TED stands for Technology, Enterntainment and Design, aiming to bring together visionary people to discuss the future.
The Future of Interactive Media 2009
Paper + Installation: "Artificial Nature"
: As an Infinite Game : In the Allosphere
January 29, 3:00~4:30 Corwin Pavillion, UCSB
January 30, 3:00~5:00 Allosphere, UCSB
Santa Barbara, CA, USA
Haru Ji, Graham Wakefield
The goal of this workshop is to bring together leading digital media researchers and practitioners who work at the intersection of arts and engineering, in order to explore key challenges and promising directions in digital arts, experiential media systems, creative environments, and emerging media technologies.
Universal Electronic Art
Installation: "Artificial Nature as an Infinite Game"
October 11~November 16, 2008
SeongNam Arts Center, SeongNam, Korea
Haru Ji, Graham Wakefield
An exhibition, or 'space of illusion,' comprising future-oriented technological and interactive media art by distinguished international artists from Korea, Germany, the USA, Italy, Japan and the UK.
International Electronic Art Exhibition
thisAbility vs. Disability
Looking at Disability through Creative Senses.
Installation: "Artificial Nature as an Infinite Game"
July 22~August 30, 2008
Total Museum of Contemporary Art (TMCA), Seoul, Korea
Haru Ji, Graham Wakefield
"thisAbility vs. Disability" is an international electronic art exhibition looking upon themes of disability through creative transition of the senses. You can experience and enjoy ten fascinating interactive electronic artworks, including: a painting seen through your hand by the touch of the wind, a digital musical instrument played by facial gestures, a robot responding to your voice, a table transmitting your hand's touch into light, a block transforming Braille into sound, a harmonic bell playing according to your heartbeat, and so on.
ISEA2008
The International Symposium on Electronic Art.
Presentation: "Artificial Nature as an Infinite Game"
July 25~August 3, 2008
National University of Singapore, Singapore
Haru Ji, Graham Wakefield
ISEA, the International Symposium on Electronic Art initiated in 1988, is the world's premier media arts event for the critical discussion and showcase of creative productions applying new technologies in interactive and digital media. Held biannually in various cities throughout the world, this migratory event is being held in Asia for the second time in its history, after Singapore successfully secured this bid.
2008 ASIAGRAPH
Digital Gallery
Installation: "Artificial Nature as an Infinite Game"
June 27~July 1, 2008
Shanghai Exhibition Center, Shanghai, China
Haru Ji, Graham Wakefield
ASIAGRAPH is an organization that involves cooperation between people, government, corporations and universities in Asia, as well as an exhibition event for the purpose of reaching a more prosperous human life by elements from Asian culture together with IT technology.
SecondLife Project
Press: Online Game Fosters Learning by Mackenzie Weinger
Making: "UCSB Virtual Campus"
October 24, 2007
Issue 22/Volume 88, Daily Nexus at the University of California, Santa Barbara
Space Architect: Haru Ji
Media and technology graduate student Haru Ji, the space's architect, said the aim is to provide students and faculty with a campus only possible in a synthetic world. "[I tried to create something] we can experience only in virtual space, not in our physical first life" Ji said. "I hope this place can offer you a good place to explore your events and identity."